Cooking learning cycle
A game where the player keeps testing and improving,over and over until they succeed, the idea can be applied on anything but here it's applied only to cooking , I suppose the game is consider knowledge based, It's not your usual platformer or shooter, but if you want something new, it's there.
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it's an entry in GMTK2025 game jam themed loops.
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this is a small game made by 1 person, with Unity game engine, with the help of free assets by:
music by Neko Legends,
sound effects from pixbay by by freesound_community,
sprites from freepik by freepik, vectorpouch,
sprite from vecteezy by Matt Cole, Ahmad Fauzi, Farrukh Malik , Brian Goff, MERAUPINDO 22, Timplaru Emil
the kitchen in the game is my own by the way.
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The game is inspired by what i do in reality, as i actually use a scale for ingredients and a precise one for salt and spices, keeping my recipesin Excel and modifying them slightly after each meal if i didn't like something, It's a nice method, if you don't have a ready made recipe given by people who already tried things and done the experimentationloop, we can see importance of teaching this(experimentationloop) as the chief human method for figuring and inventing new things out, Edison kept in a loop trying different materials until he figured out the best material for a light bulb, I believe such talk makes this thinking method more clear, and better used.
Status | Released |
Platforms | HTML5 |
Author | Youssef Zakaria |
Genre | Educational |
Made with | Unity |
Tags | Cooking, Game Maker's Toolkit Jam, knowledge-based, new |
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